Cull of Zombies v1.1 UPDATE!


==UPDATE: QUALITY OF LIFE==

Yes! I'm back and just did an update for the game! fixed some bugs here and there, and did some many improvements from community feed back! Here are the list of changes:  

==Environment==

  • Added more directional signposts and changed their colors so the player knows where to go.
  • Repositioned some journals so the player could see them clearly.
  • Added invisible walls, don't stray far away from the path again!
  • Blocked off passages inside the plane, you can't get stuck if you can't get in.
  • Added lake ambient sounds (wow, I had the lake this whole time and did not think of putting a sound).
  • Fixed some incorrect colliders.

==UI==

  • Reworked mission objectives tab.
  • Added a mouse sensitivity slider.
  • Added more information on 'How To Play' section.

==Miscellaneous (Bugfix & Improvements)==

  • Fixed an issue where player could still play the game while 'How To Play' tab is open in-game. 
  • Fixed a bug where the player could jump over zombies.
  • Weapons now have spread and a bit of camera shake when shooting.
  • Shotgun reworked; Now shoots with actual pellets instead of single-target like other weapons.
  • Added some color grading to the look of the game.
  • Zombies punching doors now have sounds.
  • Added music on hordes (on last mission).

Files

Cull Of Zombies 1.1 [Setup].zip 89 MB
Jun 23, 2024

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